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The Making of an Adventure Map

The Making of an Adventure Map

One of the most beloved things in Minecraft is the adventure map. An adventure map revolves around a main plot-line, but can be very original. One of the best known Adventure maps is Herobrine’s Mansion. Hopefully one of my maps will eventually reach that level of fame.

I am currently working on my first adventure map, which is currently unnamed. The map revolves around the quest to rescue your kidnapped family (dog, horse, and wife)one by one, and to discover the identity of the kidnapper. I have not entirely finished writing the map, but I can tell you there will be a huge plot twist.

I will now give you some insight into what I have done to make this adventure map, but I wont give it all away. I wouldn’t want to ruin the map for you!

1. First I found a good seed with a small island to start my map on.

2. I built a simple home and added many details to the map. All good adventure maps are complicated enough to have replay value. After adding everything I could think of, (roller coaster, tree house, pool, volley ball court, jukeboxs, lamps, farm, sheep pen, etc… ) I added more! There can never be too much.

3. After decorating and building on the island, I hid clues all around the place. I made the clues hidden in away where they were easy to access, but hard to discover.

4. After hiding the clues, I built a large wooden boat with a mast, below decks and everything. The boat could only be boarded once all the clues had been found. It is often a good idea to add a boat to an adventure map because they can offer a mode of transport.

5. After building the boat, I used an exterior editing program, mc-edit, to replicate the boat on the shores of another far away island. Using command blocks, I allow players to teleport between the boats. This gives the illusion of travel.

6. Once I got this far I went back to the start of the map and began perfecting it. I spell checked my signs and books, played through the map, re-hid some clues. fixed red-stone bugs, and decorated both ships.

7. After checking over the map, I began to build the next section on the far island. I won’t give away the story, but I will tell you I used a lot of mc-edit. In the section I also included parkour. Never ever include parkour you can’t make your-self!

8. I then created a third section of the map. The finale should be the longest hardest and most exciting part of the map.

Thanks for reading! I will update you guys soon on my progress.